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I have noticed that damage events (d|h and d|s) don't seem to come through the ctgEventServer. I have tried two different ships and scenarios, and the only time damage events work is when my ship blows up. Is this a known issue?
I have put together a UDP listener in python that will allow me to interface to other things (e.g. WS2812 LED strips), and damage lighting would be a nice feature.
Thanks in advance.
|Posted by: tristanm - 2/28/2016 8:21:32 AM